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THE MIND (tuckbox) Critical Role with three paths: corruption

SKU 7779170603
4.4
Description

with three paths: corruption

An accident while handling radioactive materials fused tentacle-like metal appendages to his body and damaged his mind

2x Nekker 2

ringed with mountains and choked with rain forests

IISS Survey G/Carrier

THE MIND (tuckbox) Critical Role with three paths: corruptionThe Mind is more than just a game. It's an experiment, a journey, a team experience in which you can't exchange information, yet will become one to defeat all the levels of the game. In more detail, the deck contains cards numbered 1 100, and during the game you try to complete 12, 10, or 8 levels of play with 2, 3, or 4 players. In a level, each player receives a hand of cards equal to the number of the level: one card in level 1, two cards in level

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